Capcom plans to integrate AI technology in game development

Capcom plans to integrate AI technology in game development
View on original source
카테고리: 사이테크
공유
보관함
좋아요
Capcom is developing its RE Engine for AI era as part of its REX technology programme Photo: CAPCOM Capcom plans to integrate AI technology into its RE Engine as part of a long-term effort to streamline game development, following a presentation by studio programmer Satoshi Ishida. The plans were discussed during Capcom's recent technology conference, where Ishida outlined changes being developed through an improvement programme called 'REX'. The initiative is intended to build on the existing RE Engine rather than replace it with a new engine. According to the presentation, Capcom is facing challenges as games become larger and more time-consuming to develop, increasing the need for additional staff and an engine that is easier to use. Ishida said AI technology would be integrated 'into development workflows' as an 'essential condition for streamlining future development'. A key part of REX involves making some of its improvements open-source to help train AI. Capcom's long-term goal was initially reported as turning the RE Engine into an 'AI-generation game engine'. However, a subsequent clarification suggested the wording may have been mistranslated. Twitter user HazzadorGamin said the intended description was that the RE Engine is becoming a 'game engine for the AI era'. That distinction could indicate that Capcom intends to develop the engine for an industry increasingly using AI-assisted technology rather than necessarily creating games with generative AI. Capcom has previously said it uses AI to 'free up time for creative work', while also stating that it would not ship games containing AI-generated assets.

(0)댓글

 

쿠키 안내

Newshunt는 로그인 상태 유지와 언어 및 국가 설정 기억을 위해 필수 쿠키를 사용하여, 사이트가 기대하신 대로 작동하도록 합니다. 동의하시면, 사용자가 Newshunt를 어떻게 이용하는지 파악하고 지속적으로 개선하기 위해 분석용 쿠키도 사용하고자 합니다.

동의는 분석 기능에만 영향을 미칩니다. 자세한 내용은 개인정보처리방침 or 이용약관.