Dead by Daylight (DBD) Update 3.80 Patch Notes (v10.1.2)

Dead by Daylight (DBD) Update 3.80 Patch Notes (v10.1.2)
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Dead by Daylight update 3.80 (v10.1.2) expands The Judgment's Zealous Divine Light curve window, changes The Knight's Guard behavior around Pallets, and updates Repressed Alliance and Vigil. Additionally, DBD patch 3.80 also improves Uncage angles, increases Chest spawns, adjusts Ghostface and The Executioner, and fixes Exile, navigation, audio, and matchmaking issues. Killer Update 10.1.2 Highlights The Judgment receives longer Divine Light curve windows and improved Exile recovery. 2v8 adds The Xenomorph, the Invoking Salt item, Nostromo Wreckage, and new Survivor starting items. Ghostface and The Executioner receive balance changes. 2v8 gains improved Uncage angles and 27 Chest spawns. Numerous character, map, audio, UI, and gameplay bugs are fixed. DBD update 3.80 Patch Notes – September 8, 2026 Dead by Daylight: The Judgment Changes The Judgment's Divine Light curve window while Zealous increases to 0.8 seconds, up from 0.6 seconds. Divine Light now has a 0.3-second curve window while The Judgment is not Zealous. Survivors returning from Exile respawn at least 32 meters away from The Judgment and gain 1 second of immunity to Divine Light. Dead by Daylight 2v8 Gameplay and New Content The Xenomorph joins 2v8 with the following innate skills: Turrets automatically destroy themselves when they force The Xenomorph out of Crawler Mode. Crawler Mode's cooldown recovers 25% faster while The Xenomorph is outside tunnels. Survivors hit by Tail Strike become Mangled for 70 seconds. The Xenomorph gains 5% Haste for 3 seconds after leaving a tunnel. Invoking Salt can be found in Chests and used once. Placing it takes 3 seconds. After Invoking Salt is placed, up to 4 Survivors can perform a 40-second interaction to use their Unlockable Skill without being Hooked. Survivors who complete the Invoking Salt ritual gain 5% Haste for 5 minutes. The bonus decreases by 1% after each minute, and later rituals refresh its duration and bonus. Ghostface's Night Shroud charge rate increases from 15% to 20%. Ghostface's Stalking charge rate increases from 10% to 15%. The Executioner's Punishment Of The Damned becomes 2 meters wider. Nostromo Wreckage is now available in 2v8. Uncaging now supports side angles, similar to hooks. Chest spawns increase from 20 to 27. Dead by Daylight 2v8 Survivor Classes and Starting Items Guide Class Survivors who successfully complete a Skill Check while the Killer is within 24 meters reveal the Killer's Aura for 5 seconds. Each Survivor Class now starts with a Default Item of Uncommon rarity: Medic: First Aid Kit Scout: Dull Key Escapist: Artisan's Fog Vial Guide: Toolbox Dead by Daylight Bug Fixes: Characters and Audio Fixed an issue where the Tome's theme could play in the Offline Lobby by holding Left Click. Fixed muffled default footsteps for The Animatronic and overly metallic footsteps for Glitchtrap. Fixed The Xenomorph's Tail Strike being too loud. Fixed an issue where The Xenomorph could not hear turret warning beeps while approaching turrets in Custom and 2v8 Trials. Fixed The Pig remaining crouched while carrying a Survivor. Fixed The Pig's un-crouch animation not playing correctly. Fixed The Knight's Guards becoming stuck in Pallets dropped during the Hunt. Fixed The Judgment's Divine Light revealing Survivors inside lockers. Fixed Survivors becoming permanently invisible when The Judgment attempted to send them to Exile just before Heresy expired. Fixed The Judgment being able to Exile escaped Survivors. Fixed a rare issue on Nostromo Wreckage where Survivors rescued from Exile against The Judgment could be sent to the secret room. Fixed Heretic Survivors receiving Killer Instinct while returning from Exile against The Judgment. Fixed hooked Survivors receiving Heresy against The Judgment. Fixed bots remaining in Exile until the End Game Collapse ended when an Exiled Survivor disconnected during a rescue against The Judgment. Fixed Exiled Survivors not affecting the End Game Collapse timer against The Judgment. Fixed The Judgment's proximity Killer Instinct activating after hitting a Survivor. Fixed blinded Survivors being unable to see The Judgment's Shrine aura. Fixed placeholder VFX appearing on the back of the True Blight outfit in the Customization tab. Fixed Cybil Bennett's badge and cosmetic description displaying Lisa Garland's name. Dead by Daylight Map, Perk, and UI Fixes Fixed a Dead Dawg Saloon stair issue that prevented crawling Survivors from reaching the top. Fixed a Badham Preschool bush that blocked navigation. Fixed a Raccoon City Police Station collision that blocked projectiles. Fixed a Torment Creek issue where a Killer item in the main building could be used as cover. Fixed a Garden of Joy rooftop fence collision that allowed Survivors to become immune to basic attacks. Fixed a Torment Creek main building wall collision that allowed projectiles to pass through it. Fixed Vigil affecting status effects beyond Exhausted. Fixed Nowhere to Hide's inconsistent description and Aura reveal range. Fixed errors in The First's Gameplay Showcase descriptions. Fixed the Dead by Daylight logo's visibility on the play button. Fixed missing sound effects when interacting with the matchmaking button. Fixed a crash when loading into a Custom game. Fixed missing matchmaking checkmarks for the local player. Fixed estimated queue time not appearing during matchmaking. Fixed the matchmaking button's ban state not resetting when the timer reached 0. Dead by Daylight 2v8 Bug Fixes Fixed a window at Father Campbell's Chapel that could only be vaulted from one side. Fixed a collision issue preventing navigation on Sanctum of Wrath. Fixed a rock blocking navigation on Family Residence. Fixed a main building window on Azarov's Resting Place that Survivors could not vault. Fixed a rock preventing navigation on Mother's Dwelling. Fixed Survivors retaining Endurance after performing an Uncage action. Fixed Survivors climbing onto a mop bucket on Raccoon City Police Station. Fixed The Nurse being able to Blink into a hill on Autohaven Wreckers. Fixed The Dark Lord becoming stuck on meat hooks in Mother's Dwelling. Fixed the Anti-Camp bar missing while spectating. Fixed the camera becoming stuck after a Survivor was sacrificed. Fixed Survivors who changed classes from Torchbearer seeing a Flashlight in their hands in the lobby. Fixed a missing crate aura when a Survivor was infected by The Mastermind or The Nemesis while both Killers were in the Trial. Fixed the Antidote item displaying an unknown rarity in 2v8. Fixed a Nostromo Wreckage collision that hindered player navigation. Dead by Daylight Miscellaneous Fixes Fixed The Mark of the Adherent Add-On using an outdated description in 12 languages. Previously, a big Dead by Daylight update 8.7.0 was released which added a new Killer (The Onryō) and a new survivor (Yoichi Asakawa). Unfortunately, players are facing various issues with the game. Today's Dead by Daylight patch 3.80 will address a few of these issues. Download DBD update 3.80 on PS4, PS5, PC and Xbox. Dead by Daylight (DBD) Update 3.80 Patch Notes (v10.1.2)

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