Nova-box.com
French studio Nova-box
After the Wane
today: the game will launch November 10, 2026, on PC, Mac, and Linux via Steam and GOG. To mark the announcement, the studio released a new trailer showcasing one of the most technically labor-intensive animation pipelines in indie game development:
After the Wane
sits apart from virtually every other interactive fiction release this year because of how it was built. Its dance sequences — central to the story — were animated using
Prince of Persia
(1989),
Mortal Kombat
(1992), and
The Banner Saga
(2014).
Rotoscoping in
After the Wane
: What 2,000 Frames Actually Requires
Read more:
Nova-box's approach was to collaborate with
The result, visible in the free demo that currently holds a
Lena, the Voice, and What Anamnesis Has to Do With It
After the Wane
follows Lena, a young dancer who arrives in a contemporary Paris fictionalized by Nova-box with strains of urban folklore and occult atmosphere, carrying two goals: a career on stage and the ghost of a mother who was also a dancer and who abandoned her as a child. Almost immediately she is pulled into a bitter rivalry between Fernand, the elusive director of a community center where younger dancers train, and Deborah, the calculating head of an exclusive theatrical troupe. The feud may have something to do with her mother. It may have something to do with Lena herself. And running beneath all of it is a voice — heard only by Lena — that offers a continuous, uninvited commentary on every decision she makes.
That voice is not a horror element. According to Geoffroy Vincens, writer and co-founder at Nova-box, it is the philosophical center of the game. The studio's
Meno
,
Phaedo
, and
Phaedrus
— holds that genuine knowledge is not learned from outside but recovered from within, the soul recollecting what it knew before birth. In Platonic tradition, Socrates described himself not as a teacher but as a midwife, helping students give birth to knowledge they already carried. The voice in Lena's head is Nova-box's version of the Socratic daimon: the inner prompter nudging a protagonist toward self-recognition.
Vincens wrote in the announcement that the studio
After the Wane
positions itself as a thematic successor to
Along the Edge
(2016) and
Across the Grooves
(2020), both of which placed female protagonists at inflection points in their lives and let players shape the outcomes. This new chapter layers in the occult, the bodily, and the philosophical in ways that neither predecessor attempted.
Read more:
Player Choices and What They Shape
Lena's path through the story branches in three major directions: she can align herself with Deborah's elite company, throw her energy into Fernand's community center and its young dancers, or pursue an independent course that leans into the occult thread running through the narrative, all detailed on the
The original soundtrack — composed and recorded exclusively for the game by music collective Illustrason —
What to Know Before Playing
The free demo covers the equivalent of the first chapter —
After the Wane
launches November 10, 2026, on PC (Windows), macOS, and Linux, via Steam and GOG. It supports English and French interface and subtitles. The game is rated for mature audiences and the
Frequently Asked Questions
What is rotoscoping, and why does it matter for
After the Wane
?
Rotoscoping is an animation technique invented in 1915 in which an animator traces over live-action footage frame by frame to produce movement that reflects how real bodies actually move. Nova-box filmed professional dancers performing actual choreography, then hand-traced that footage to generate more than 2,000 individual animation frames. The technique is used in almost no narrative indie games because of its production cost: any costume or equipment change requires redrawing the entire set of frames from scratch. The result is dance animation that feels physically grounded in a way that procedural or conventional hand-animation rarely achieves. Developer Raphaël also built
What exactly is anamnesis, and why does the game's writer use that word?
Anamnesis is a concept from
Meno
and
Phaedo
— describing the idea that genuine knowledge is not new information the mind receives from outside but rather the recovery of something the soul already knew before birth. Plato argued that the soul enters each life with knowledge of eternal truths, forgets them at birth, and relearns them through inquiry. Geoffroy Vincens uses the term to signal that
After the Wane
's protagonist Lena is not simply seeking information about her mother — she is trying to remember who she fundamentally is. The voice in her head that only she can hear functions in this framework as a Socratic daimon: the inner guide that Platonic tradition describes as prompting the philosopher toward self-recognition. It is a philosophical premise that makes the game's occult and psychological elements specific rather than generic, as Vincens explains in the
Is
After the Wane
connected to Nova-box's earlier games?
It is a thematic successor, not a direct sequel.
Along the Edge
(2016),
Seers Isle
(2018, IGF finalist),
Across the Grooves
(2020, IGF finalist), and
End of Lines
— are self-contained stories, each with its own characters, setting, and genre.
After the Wane
follows the same formula of placing a woman protagonist at a life-defining inflection point and letting players shape the outcome, but it introduces rotoscoped dance animation and the Platonic anamnesis theme as new elements not present in prior games. Players do not need to have played any prior Nova-box title to follow
After the Wane
.
Can I play
After the Wane
on Nintendo Switch?
Not at the November 10, 2026 launch. The Switch version has been pushed to early 2027. Nova-box cited the goal of delivering a version specifically optimized for handheld play. PC, Mac, and Linux players can access the game via Steam and GOG on November 10. The
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